<?xml version="1.0"?>
<oembed><version>1.0</version><provider_name></provider_name><provider_url>https://webzine.artcollider.kr/en/</provider_url><title></title><type>rich</type><width>600</width><height>338</height><html></html><thumbnail_url>https://webzine.artcollider.kr/wp-content/uploads/2025/02/KakaoTalk_Photo_2025-02-21-12-59-11-2-scaled-e1740110522457.webp</thumbnail_url><thumbnail_width>2560</thumbnail_width><thumbnail_height>1920</thumbnail_height><description>Kim was one of four artists who set out to push the boundaries of artistic interaction. Alongside Tae-Yang Yoo(30), he transformed the theater into a stage for interactive engagement, while Kwang-Hyun Lee(30) and Min-Jae Lim(30) took over the campus library with their experimental XR performance piece, TRPG:TRPG. What drove these emerging artists to embed their work with audience interaction?</description></oembed>
